ME-109-G6 developed for my work at the Mighty Eighth Air Force Museum. The plane was used in an Unreal 3 Bombing simulation. It features historically accurate camouflage schemes, insignia and paint chips. 4000 polys total. Click image to view the model.
Click image to view the model.
Click image to view the model.
Click image to view the model.
Simple cabin made in Maya, used to instruct students how to separate UVs and create texture maps. Later this model was used to demonstrate how to create materials in the Unreal Engine 4. Click image to view model.
Simple cabin made in Maya, used to instruct students how to separate UVs and create texture maps. Later this model was used to demonstrate how to create materials in the Unreal Engine 4. Click image to view model.
Simple cabin made in Maya, used to instruct students how to separate UVs and create texture maps. Later this model was used to demonstrate how to create materials in the Unreal Engine 4. Click image to view model.
Click image to view model.
Click image to view model.
Click image to view model.
Click image to view model.
Motorcycle (chopper) created as an exercise using a combination of nurbs, sub-D's and polygons.
Motorcycle (chopper) created as an exercise using a combination of nurbs, sub-D's and polygons.
Motorcycle (chopper) created as an exercise using a combination of nurbs, sub-D's and polygons.